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Module 10 — World Guide

Migration status: Not started — V2 review required. This page is a navigation placeholder, not approved playable rules. Consult the latest authoritative Fated Hand module until reviewed material is migrated.

Setting lore, Realms, cosmology, history, major powers and the wider structure of the Fated Hand world.

This scope follows the module roadmap in the existing Module 01. Terms listed above may reflect the older rules; they are not a decision to retain mechanics such as Energy, Ability Tests, or Mastery in V2.

This module owns the World Guide’s setting prose. Persistent identities and inter-entity links live in the separate Universe Registry. Content should be linked rather than copied into competing versions.

  • Locate the latest available source module (if one exists).
  • Compare it with approved V2 decisions and mark outstanding design questions.
  • Move only reviewed, approved material into this page.
  • Check references to other modules, class identities, and shared universe entities.
  • Verify which material is safe for players and which must remain GM-only.

See Migration & Canon Policy for how we manage these changes.